Although this would mean you're sacrificing yourself for your allies, yes? Press "E" on SCP-008 to close the pipes.SCP-106 has a chance to teleport to you and rip you into his pocket dimension.SCP-682 can adapt to many situations, increasing its' size, learning new attacks, and gaining resistance to many things.Flashlights will freeze it and the sun will kill it SCP-575 can only move in the darkness.MTF Guards have conversations and can escort players if their faction is set to FACTION_SCP_NTF.Adds all the classic NPCs of the original versions of CB!.Adds Nightvision that can be used to see SCP-966 (Just don't use it around SCP-895.).SNPCs are fully possessable and can be customized in the CPTBase options menu!.SCP-096 will only un-trigger if it kills the person who looked at it, then it will have an 8 second cool down!.SCP-096 works properly when looked at by (S)NPCs and players or if he's shot!.NTF will even tell each other when they're going to blink!.Class-D Subjects can follow you and will even help you escape!.SCP-106 and SCP-173 can be contained if playing on gm_site19!.The system is automatic and doesn't require any external coding from other developers. SCP-173 can not move when seen by players or (S)NPCs.Fully working blinking system! (Only activates if SCP-173 or SCP-087-B are around).NTF can capture SCP-173 if 2 or more NTF are present!.
You can download this map for the full SCP:CB SNPCs experience!